Differences
This shows you the differences between two versions of the page.
en:editors:poseeditor:keyeditor [2011/01/27 12:05] 127.0.0.1 external edit |
en:editors:poseeditor:keyeditor [2019/05/27 09:19] (current) dirty-six |
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- | ====== The Key Editor ====== | + | ====== The Key Editor - CP ====== |
- | Since version 2.108.001 the Pose Editor includes an advanced key editing window, giving the user improved access to every single key of an animation. | + | The Pose Editor includes an advanced key frame editing window called the Key Editor. This window displays all the key frames on the selected model in a grid format. \\ |
- | \\ The key editor window can be opened by clicking the **Key Button** on the top of the left panel, next to new, open and save buttons: | + | {{:en:editors:poseeditor:key_editor.png|}} |
- | {{:en:editors:poseeditor:pe_key_01.png|}} | ||
+ | The key editor window can be opened by clicking the **Key Button** on the top of the left panel, next to new, open and save buttons: | ||
+ | |||
+ | {{:en:editors:poseeditor:pe_key_01.jpg|}} | ||
===== Selecting Keys ===== | ===== Selecting Keys ===== | ||
- | Keys can only be selected by using the mouse. Click with the **left** mouse button somewhere in the edit window and keep dragging the mouse while still holding the button. | + | Keys can be selected by using the mouse. Click with the **left** mouse button somewhere in the edit window and drag the mouse while holding the button.\\ |
- | \\ A selection box appears and all keys lying within the box get selected/hilighted. | + | A selection box appears and all keys within the box get selected/hilighted.\\ \\ |
- | \\ \\ 4 different selection modes are available, all accessible by pressing different keys while holding/releasing the mouse button: | + | 4 different selection modes are available, all accessible by pressing different keys while holding/releasing the mouse button: |
- When __no key is pressed__, the current __selection gets replaced__ by the newly selected keys. | - When __no key is pressed__, the current __selection gets replaced__ by the newly selected keys. | ||
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===== Manipulating Keys ===== | ===== Manipulating Keys ===== | ||
- | All keyboard shortcuts that are available for the timeline, are also available for the key editor. All shortcuts though, will affect the keys within the key editor window as long as it is open: | + | All keyboard shortcuts that are available for the timeline, are also available for the key editor. If the Key Editor window is open, shortcut keys will be applied to the Key Editor instead of the Timeline. |
- {{:key_ctrl.png|}} + {{:key_c.png|}}: copy selected keys | - {{:key_ctrl.png|}} + {{:key_c.png|}}: copy selected keys | ||
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- {{:key_ctrl.png|}} + {{:key_v.png|}}: paste keys at the current frame (from the timeline) | - {{:key_ctrl.png|}} + {{:key_v.png|}}: paste keys at the current frame (from the timeline) | ||
- | Those commands are also available within a popup menu, showed by clicking **right** mouse button somewhere within the editor window. | + | These commands are also available by clicking the **right** mouse button somewhere within the editor window. \\ |
- | \\ The paste operation, though, will not use the current frame from the timeline, but uses the frame you've clicked on! | + | Note: The paste operation does not use the current frame from the timeline, the keys will be pasted at the current mouse position in the Key Editor.\\ |
- | Additionaly keys can be moved or copied by dragging them around in the editor window. Use the **middle** mouse button for that! | + | Dragging a selection of keys with the **middle** mouse button will move it. \\ |
- | \\ Keys get moved, if no additional key is pressed and copied when the {{:key_ctrl.png|}} key is pressed when the mouse button gets released. | + | Holding down the {{:key_ctrl.png|}} key while dragging with the **middle** mouse button will copy the keys. |
{{:en:editors:poseeditor:pe_key_03.png|}} | {{:en:editors:poseeditor:pe_key_03.png|}} |