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en:howto:how_to_create_new_body_texture_sets [2011/02/02 12:55] janitor |
en:howto:how_to_create_new_body_texture_sets [2011/02/02 13:03] (current) janitor |
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When creating new body textures, you will have to follow nearly the same guidlines as mentioned in the | When creating new body textures, you will have to follow nearly the same guidlines as mentioned in the | ||
'[[..howto:how_to_create_a_textures_set|How to create a texture set]]' article. \\ | '[[..howto:how_to_create_a_textures_set|How to create a texture set]]' article. \\ | ||
- | But there are some minor, but important (!) differences. | + | But there are some minor, but important (!) differences. \\ |
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\\ | \\ | ||
- | First download the basic body texture set from [[http://www.gamerotica.com/share/view/texture/34905-thrixxx_body_female_1|here]], which contains all basic files to get you started. | + | First download the basic body texture set from [[http://www.gamerotica.com/share/view/texture/34905-thrixxx_body_female_1|here]], which contains all basic files to get you started. \\ |
\\ | \\ | ||
Also included are 5 images containing the UV layout of the body.These files are only included to help you while modifying the body textures. \\ | Also included are 5 images containing the UV layout of the body.These files are only included to help you while modifying the body textures. \\ | ||
Line 20: | Line 20: | ||
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For further information, like testing textures and sharing your final mod, please refer to the article | For further information, like testing textures and sharing your final mod, please refer to the article | ||
- | 'How to create a texture set'. | + | '[[..howto:how_to_create_a_textures_set|How to create a texture set]]'. \\ |
\\ | \\ | ||
**How to use the included UV image** | **How to use the included UV image** | ||
- | You will need an image editor supporting layers for this to work (Photoshop, Paintshop Pro, Gimp, Paint.NET etc..). | + | You will need an image editor supporting layers for this to work (Photoshop, Paintshop Pro, Gimp, Paint.NET etc..). \\ |
\\ | \\ | ||
- | Load the texture you want to mod and its corresponding UV image. Copy/Paste the UV image above the basic texture as a new layer: | + | Load the texture you want to mod and its corresponding UV image. Copy/Paste the UV image above the basic texture as a new layer: \\ |
- | \\ | + | {{:en:howto:bodymodhelp01.jpg|Body Mod 1}} \\ |
\\ | \\ | ||
Now set the blend mode of the UV image layer to 'Multiply' and lower its opacity to around 20%. | Now set the blend mode of the UV image layer to 'Multiply' and lower its opacity to around 20%. | ||
- | You should get something looking like this: | + | You should get something looking like this: \\ |
+ | {{:en:howto:bodymodhelp02.jpg|Body Mod 2}} \\ | ||
\\ | \\ | ||
- | + | If you are modding an african base texture, you should invert the UV image layer and set its blend mode to 'Screen' or 'Lighten' (and just lower its opacity to 25%-30%), otherwise the UV layout will be very hard to see: \\ | |
- | \\ | + | {{:en:howto:bodymodhelp03.jpg|Body Mod 3}} \\ |
- | If you are modding an african base texture, you should invert the UV image layer and set its blend mode to 'Screen' or 'Lighten' (and just lower its opacity to 25%-30%), otherwise the UV layout will be very hard to see: | + | |
- | \\ | + |