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en:shortcuts [2013/02/18 17:47]
mike
en:shortcuts [2014/02/21 15:41] (current)
bobocat removed shift-s entry that was wrong
Line 9: Line 9:
 {{..:..:key_r.png|R}}/{{..:..:key_home.png|HOME}} = Reset camera to default position \\ {{..:..:key_r.png|R}}/{{..:..:key_home.png|HOME}} = Reset camera to default position \\
 {{..:..:key_shift.png|Shift}} = Faster movement \\  {{..:..:key_shift.png|Shift}} = Faster movement \\ 
-{{..:..:key_esc.png|Esc}}/Backspace = Pause to menu screen \\ +{{..:..:key_esc.png|Esc}}/{{..:..:key_back.png|Back}} = Pause to menu screen \\ 
  
 More Details at [[:en:howto:how_to_control_the_camera|How to control the camera]] More Details at [[:en:howto:how_to_control_the_camera|How to control the camera]]
Line 69: Line 69:
 {{..:..:key_f.png|F}} = Set camera "look-at" point to current manipulator position \\  {{..:..:key_f.png|F}} = Set camera "look-at" point to current manipulator position \\ 
 {{..:..:key_shift.png|Shift}} + {{..:..:key_f.png|F}} = Set model's "look-at" point to current camera position (make the model look at the camera) \\  {{..:..:key_shift.png|Shift}} + {{..:..:key_f.png|F}} = Set model's "look-at" point to current camera position (make the model look at the camera) \\ 
-{{..:..:key_c.png|C}} = Toggle character collision \\  
  \\   \\ 
 {{..:..:key_k.png|K}} = Toggle automatic keying (set a keyframe whenever you change something) \\  {{..:..:key_k.png|K}} = Toggle automatic keying (set a keyframe whenever you change something) \\ 
-{{..:..:key_shift.png|Shift}} + {{..:..:key_k.png|K}} = Toggle key editing \\ +{{..:..:key_shift.png|Shift}} + {{..:..:key_k.png|K}} = Toggle key editing (see [[:en:editors:poseeditor:tipsntricks|Pose Editor Tips]] for info on using this)\\ 
 {{..:..:key_shift.png|Shift}} + {{..:..:key_c.png|C}} = Set camera position for this pose to current camera position \\  {{..:..:key_shift.png|Shift}} + {{..:..:key_c.png|C}} = Set camera position for this pose to current camera position \\ 
-{{..:..:key_s.png|S}} = Set keyframes at current frame \\ +{{..:..:key_shift.png|Shift}} + {{..:..:key_s.png|S}} = Set keyframes on everything (all models) at current frame \\ 
 {{..:..:key_dot.png|Period}} = Jump to next key in timeline \\  {{..:..:key_dot.png|Period}} = Jump to next key in timeline \\ 
 {{..:..:key_comma.png|Comma}} = Jump to previous key in timeline \\  {{..:..:key_comma.png|Comma}} = Jump to previous key in timeline \\ 
Line 91: Line 90:
 {{..:..:key_shift.png|Shift}} + drag in the timeline to copy/paste \\  {{..:..:key_shift.png|Shift}} + drag in the timeline to copy/paste \\ 
  
-More details at [[:en:editors:sequencer|Sequencer#Working with the Timeline]] \\ +More details at [[:en:sequencer#Working with the Timeline|Sequencer: timeline]] \\