Differences
This shows you the differences between two versions of the page.
en:shortcuts [2013/02/18 18:06] mike |
en:shortcuts [2014/02/21 15:41] (current) bobocat removed shift-s entry that was wrong |
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{{..:..:key_f.png|F}} = Set camera "look-at" point to current manipulator position \\ | {{..:..:key_f.png|F}} = Set camera "look-at" point to current manipulator position \\ | ||
{{..:..:key_shift.png|Shift}} + {{..:..:key_f.png|F}} = Set model's "look-at" point to current camera position (make the model look at the camera) \\ | {{..:..:key_shift.png|Shift}} + {{..:..:key_f.png|F}} = Set model's "look-at" point to current camera position (make the model look at the camera) \\ | ||
- | {{..:..:key_c.png|C}} = Toggle character collision \\ | ||
\\ | \\ | ||
{{..:..:key_k.png|K}} = Toggle automatic keying (set a keyframe whenever you change something) \\ | {{..:..:key_k.png|K}} = Toggle automatic keying (set a keyframe whenever you change something) \\ | ||
- | {{..:..:key_shift.png|Shift}} + {{..:..:key_k.png|K}} = Toggle key editing \\ | + | {{..:..:key_shift.png|Shift}} + {{..:..:key_k.png|K}} = Toggle key editing (see [[:en:editors:poseeditor:tipsntricks|Pose Editor Tips]] for info on using this)\\ |
{{..:..:key_shift.png|Shift}} + {{..:..:key_c.png|C}} = Set camera position for this pose to current camera position \\ | {{..:..:key_shift.png|Shift}} + {{..:..:key_c.png|C}} = Set camera position for this pose to current camera position \\ | ||
- | {{..:..:key_s.png|S}} = Set keyframes at current frame \\ | + | {{..:..:key_shift.png|Shift}} + {{..:..:key_s.png|S}} = Set keyframes on everything (all models) at current frame \\ |
{{..:..:key_dot.png|Period}} = Jump to next key in timeline \\ | {{..:..:key_dot.png|Period}} = Jump to next key in timeline \\ | ||
{{..:..:key_comma.png|Comma}} = Jump to previous key in timeline \\ | {{..:..:key_comma.png|Comma}} = Jump to previous key in timeline \\ |