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How to control the camera?

To control the camera, the mouse must be placed anywhere in the 3D-room viewport window. (NOTE: When the mouse hovers directly over models or some menus, key presses and mouse clicks may have a different effects and properties.)

  • In order to 'pan' or move the camera's view target left or right:

→ Mouse: hold left button down while cursor is in viewport and on the room,

→ Keyboard: A and D


  • In order to 'zoom' and free camera move forwards and backwards:

→ Mouse: hold right button down while cursor is in viewport and on the room,

→ Keyboard: W and S


  • To move camera around and object in all directions with wheel mouse, hold down both left and right buttons,

→ Mouse: hold both buttons on the room,


  • In order to move the camera up and down:

→ Mouse: scroll wheel while on the room

→ Keyboard; E and C


  • In order to move up and down if you don't have a wheel mouse:

→ Mouse: hold both buttons on the room


  • In order to look at a different viewport area:

→ Mouse: hold left button on the room


* Camera postion can also be controlled with the arrow keypad:


  • If the camera gets stuck, or you become disoriented in the room

→ Keyboard: R or Home

  • Alternate: Press the 'R' in the onscreen Camera Controls area top right hand corner


* Camera panning and zooming speeds can be controlled by adjusting the orange slider bar between the - and + signs on the Camera Controls area.


Tip 1: release the button while the white circle is over a person to keep that point as the new focus point.

Tip 2: while holding the left button, use the W S A D keys to fly around the room. Use mouse movements to control the direction.

Tip 3: Holding Shift increases the movement speed.

Change mouse settings?

You can also change your personal preferences for muse control functions in the Settings area from the main menus