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en:reflection_mod [2015/06/23 09:32]
anal0r
en:reflection_mod [2015/06/23 09:59] (current)
anal0r
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 ==== Reflection Texture Modding ==== ==== Reflection Texture Modding ====
  
-Since Update June 2015, it's possible to control the reflection of modded items. +Since Update June 2015, it's possible to control the reflection of modded items.\\ 
-Reflection textures can't have their blendmodes changed, blending is configured to be //additive//. This makes it possible, with a little trick, to actually remove reflections from dress items.+Reflection textures can't have their blendmodes changed, blending is configured to be //additive// - this makes it possible, with a little trick, to actually remove reflections from dress items.
  
-=== Adding Reflection === +=== Adding / Replacing Reflection Textures ===
- +
-Adding reflection requires an additional texture to be added to the mods. There's a simple //naming convention// to follow: Just add a texture with the modded texture name and **add .refl to the filename**:+
  
 +Adding reflection requires an additional texture to be added to the mod.\\
 +There's a simple //naming convention// to follow: Just add a texture with the modded texture name and **add .refl to the filename**:\\
 E.g. to add reflection to the fetish skirt //F_Fetish001_Skirt.png// just add a second texture named //F_Fetish001_Skirt.refl.png//. This texture will then be used as the reflection texture. E.g. to add reflection to the fetish skirt //F_Fetish001_Skirt.png// just add a second texture named //F_Fetish001_Skirt.refl.png//. This texture will then be used as the reflection texture.
  
 +== Reflection Texture Example ==
 +{{:reflection_texture.png|Reflection Texture}}\\
 +This is the one used throughout the games.
 +
 +
 +=== Removing Reflection Textures ===
  
 +To remove a reflection, we're taking advantage of the additive blend mode of reflection textures.\\
 +By actually **adding** a reflection texture, we can remove the reflection effect: just use a simple 1x1 black pixel image as a reflection and the effect is not visible anymore.
  
 +== Black Pixel ==
 +{{:black_pixel.png?64|Black Pixel Texture}}\\
 +//It's just scaled up to be displayed correctly here, but the real size is 1x1//