How to create a texture set?

  • Download and unzip one of our default texture sets: thriXXX_basic_1, thrixxx_basic_2, thrixxx_basic_3 or thrixxx_basic_4, thrixxx_basic_5, thrixxx_basic_6 or thrixxx_basic_7. “thriXXX_basic_1” set contains the images for all basic outfits, i.e. outfits that are available to all users without having bought any additional sexpack. For all other sets you have to purchase additional sexpacks. We will release additional texture sets in the future.
  • Modify the images (files with .jp2 or .png extension). It is very important, that all the files with .txf extension remain as they are. Altering these files is not recommended and may result in odd drawing behaviour.
  • Don't change the base name of any file (i.e. the filename without the extension). The names are important for the game to find the images you want to replace.
  • You may change the size of the images to increase details, but the aspect of the image needs to remain the same. Furthermore, all images need to have width and height to be power of 2 (i.e. 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, …) The maximum size is limited by the graphics card (and the graphics card memory) and must not exceed 2048. We recommend to leave the image size as it is (or by max double width and height to be on the safe side).
  • Supported file formats are: JP2 and PNG. You may change the fileformat from jp2 to png or vice-versa. It's just a matter of compression and filesize (which should be held small). So if you are kind, try both formats and use the one with smaller filesize.


How to test a texture set?

  • All modded images are loaded from the ActiveMod subdirectory within the Mod folder. Its location depends on either your installation directory (Windows XP) or your windows user directory (Windows Vista). The easiest way to find it, is to check the start menu for the “Open mod folder” shortcut.
  • Put all your modded images (again, including the required .txf files) into that ActiveMod folder and start playing as usual. The modified images will then get used and applied instead of our ones.
  • Images may also be edited and applied on-the-fly while playing. Just edit and save images inside the ActiveMod and then press Alt-R. The images get reloaded immediately then.


How to share a texture set?

  • When finished editing the images, create a .zip file containing the altered ones plus the corresponding .txf files. We recommend to add a preview of your Mod that gets shown on Gamerotica, by including an image named preview.jpg within the zip. The name of the .zip is not important, name it as you want.
  • INCLUDE ONLY FILES WITHIN THE ZIP! Do not compress the folder you've created for the texture set.
  • Upload your .zip to the community here. The zip's size must not exceed 20 MB.


What to do if your texture mod creates more than one item in the list?

Important Notices

  • The uploaded zip file gets checked for its content. Do not include any additional files and/or folders except the modded images and .txf's to avoid that your upload gets rejected.
  • Your mod will get checked by Gamerotica staff. As long as there is nothing offensive or illegal the mod should get approved to share with the community.
  • Do not use copyrighted material for modding to prevent legal troubles for yourself and/or Gamerotica.